Update Notes
In this update, we added 4 new mobs and 4 small structures.
List of Mobs
1) Shard Golem
This mob spawns underground in groups of 2, 3, or 4, but most of the time it spawns in groups of 3. It uses ranged attacks and shoots Slowness Arrows at players every few seconds.
You are generally safe while staying on the surface (most of the time). The important thing is that it has 25 hearts, but its movement speed is very slow.
Starts spawning: Day 1
Loot: Coal, Iron, Crimson Nugget, Frost Nugget, Void Nugget
2) Burned One
This mob spawns on the surface in solo or duo groups. It is a melee attacker and deals 2 hearts of damage. Its movement speed is equal to the player's speed, so it is always a good idea to carry a few blocks to gain height if needed.
It only has 6 hearts, but it has the highest population among all four mobs.
Starts spawning: Day 1
Loot: Coal, Iron, Torch, Crimson Nugget
3) Shadow Stalker
This mob only spawns at night, but it does not burn in daylight, so be careful.
It is a melee attacker that deals 5 hearts of damage (the second-highest damage among the four mobs). It is faster than the player and usually spawns alone or in pairs.
The good news is that it only has 10 hearts. However, it can regenerate up to 5 hearts, so try to finish it off quickly when it starts healing.
Starts spawning: Night of Day 21
Loot: Ender Pearl, Obsidian, Frost Nugget, Void Nugget
4) Frost Phantom
This mob only spawns at night and has the lowest spawn rate among all four mobs.
It attacks similarly to a Phantom but deals much higher damage, around 7.5 hearts. It is also extremely fast.
The only advantage for players is that it starts with 10 hearts, although it can regenerate up to 20 hearts. It usually spawns alone, but it can deal more damage than entire groups of other mobs.
Starts spawning: Night of Day 21
Loot: Phantom Membrane, Ice, Wind Charge, Frost Nugget, Void Nugget








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